It’s oppressive, unforgiving and while I was not there myself, this is pretty much I would imagine the impending sense of danger, the muddy landscapes and vulnerability of the player would seem accurate to the period and setting. Instead, Tannenberg seems pretty threatening, where a single unseen bullet landing on the player will result in an instant death, where dying becomes less of a nuisance to something that feels like a genuine detriment to your teams side as you watch a base fall to the enemy and where guns can jam, leading an attempted heroic rush into a moment of despair. Much like Verdun before it, Tannenberg is more about the experience, the detail and feeling of war than it is about appeasing a crowd that wants instant gratification and respawn times. With the WW1 series of games, M2H have carved themselves a niche for representing historical accuracy in video game form. So, there is some immediate kudos to be given to developer of Verdun and Tannenberg who have taken it upon themselves to try and tell that story in game form, to the risk of not ‘being for everyone’. The weaponry was slow and ruthless, when you got shot you usually wound up dead and everyone was bogged down in muddy trenches, quite rightly staying put for the most part, lest they wind up in no man’s land with only bullets to greet them. When you think about it, it doesn’t really make for much of what you would consider a game to be. There was also the fact that very few developers would want to take what has come to be known as the first great war. With things going as far as this into sci-fi territory, it was only natural that some would start to miss the previously saturated historical shooter, the kind that focused on men with rifles and oppressive European theatres that rely more on skills, tactics and less showboating. This journey took us to the middle east, across Asia and even into space. Notably, in the not so distant past, we had that surge of modern warfare titles that took the focus away from old conflicts and fantasising new ones. While this seeming obsession with world wars has continued, gaming has moved onto other things. Back then, it was almost a joke, that every shooter had to be a realistically depicted (for the time) experience that harked back to the Normandy invasion from Saving Private Ryan. You can thank the late 90’s and early 00’s for this, this was when the likes of Medal of Honour: Allied Assault, the early Call of Duty games and Battlefield made boots-on-ground historical violence into an enjoyable pastime. It seems that not a month goes by that another war game is announced or discussed in some manner. Games focusing on famous worldwide conflicts are nothing new at this stage. It all comes together to evoke the feeling of actually being there in the muddy trenches of the Western Front or the snow covered forests of the Eastern Front, in the middle of one of the largest wars in history.Augin PS4 / Reviews tagged Accurate / authentic / M2H / verdun / WW1 by Grizz Everything in the game has been tailored to recreate the grim atmosphere so typical of WW1, from the immersive interface and war torn maps to realistic sounds and voices. Uniforms have been recreated to the tiniest detail, the weapons are modeled to exact references and the maps use realistic props and terrain layouts. The developers have carried out extensive research and were advised by knowledgeable historians to make sure the individual elements in their games are as historically accurate as it can get. These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines. The 1914-1918 WW1 Game Series currently includes Verdun and Tannenberg (set on the Eastern Front). Verdun Player Stats If you make a post about anything concerning players, such as a request for squad-mates or Clans, please mention the server you play on, as this will help avoid confusion. Verdun, the best WWI experience gaming has to offer Links:
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